The Art of the Palette: How Catlantean 3D is Engineering a Return to 1993’s Technical Constraints
A deep dive into Catlantean 3D, an upcoming indie FPS that eschews modern shaders for the strict 256-color palette and raycasting of the early 90s.
A deep dive into Catlantean 3D, an upcoming indie FPS that eschews modern shaders for the strict 256-color palette and raycasting of the early 90s.
A deep dive into implementing the LZ4 decompression algorithm on legacy CPUs like the Z80 and 6502, exploring the constraints of 8-bit architecture.